Android application Summoner's Companion for LoL developed by Headlezz Dev. is listed under category Entertainment. According to Google Play Summoner's Companion for LoL achieved more than 1,000,000 installs. Summoner's Companion for LoL currently has 48,943 ratings with average rating value of 4.24. The current percentage of ratings achieved in last 30 days is 0%, percentage of ratings achieved in last 60 days is 0%. Summoner's Companion for LoL has the current market position #18153 by number of ratings. A sample of the market history data for Summoner's Companion for LoL can be found below. Last update on 2026-06-11.
| Title: | Summoner's Companion for LoL |
|---|---|
| Developer: | Headlezz Dev. |
| Category: | Entertainment |
| Price: | Free |
| System: | Android |
| Total ratings: | 48943 |
|---|---|
| Growth (30 days): | 0% |
| Growth (60 days): | 0% |
| Average rating: | 4.24 |
| Installs (achieved): | 1,000,000+ |
|---|---|
| Installs (estimated): | 1,000,000 |
| 5 star ratings: | 32,150 |
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| 4 star ratings: | 7,511 |
| 3 star ratings: | 2,812 |
| 2 star ratings: | 1,759 |
| 1 star ratings: | 4,690 |
Screenshots
Download level stats
| 2016-01-09: | Android application Summoner's Companion for LoL achieved 1,000,000 installs. |
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| 2014-12-02: | Android application Summoner's Companion for LoL achieved 500,000 installs. |
| 2013-11-27: | Android application Summoner's Companion for LoL achieved 100,000 installs. |
| 2013-09-11: | Android application Summoner's Companion for LoL achieved 50,000 installs. |
| 2013-06-20: | Android application Summoner's Companion for LoL achieved 10,000 installs. |
| 2013-05-02: | Android application Summoner's Companion for LoL achieved 1,000 installs. |
Ratings
Number of ratings for Summoner's Companion for LoL.
Number of ratings for Summoner's Companion for LoL.
Installs (*estimated)
Estimated number of installs on Google Play.
Estimated number of installs on Google Play.
Average rating
Average rating value on Google Play. Given by active users of the application.
Average rating value on Google Play. Given by active users of the application.
Market lead percentage
Ratings count comparing to the market leading app.
Ratings count comparing to the market leading app.
Rating distribution
Rating distribution given by active users.
Rating distribution given by active users.
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